Game Developer & Senior Gameplay Engineer with 10 years of experience in gameplay programming, AI, GUI, mobile API, and more.
A very fun experimental project I did to mimic 2.5 FPS Shooter with Unity3D!
A very interesting showcase of a 2D flexible platforming engine based on raycasting checks instead of actual physics with Unity3D.
An extension of the 2.5D FPS with pluggable AI using Scriptable Objects and the state machine pattern.
Silly project for basic introduction to Unreal Engine 4. Not really much but I had my fun lurking around!
Hi! I'm Jesús Pérez! I'm a Senior Gameplay Engineer with 10 years of experience in development and design of different games using a variety of game engines such as Unity3D, Construct engine, developed prototypes and basic systems in Godot and Unreal engine 4 as well.
I'm always eager to dive into new challenges and learn as much as I can. Creating and exploring in the world of gaming brings me immense joy, and I'm constantly driven to expand my skills and knowledge.
I love to play MMORPGs, Shooters, and single RPG games as well. Guild Wars 2, FFXIV, Metal Gear Solid Series and XDefiant are my jams!
Let's chat! just mail me at oultrox@gmail.com